This page is for all the weapons. It can either be melee, ranged or both. Most of the weapons are unique in their usage, fitting only certain playstyles. The player must chose a weapon that fits their playstyle to progress even further.
Melee Weapons (close-range)
The first sword
Description
A regular European sword.
Damage
Base damage: 3
Range
Close ranged,max 7 studs
Skills
En Garde: Improve all your stats by 1.5x for 10 seconds
Sparkling slash: a long ranged slash that deals 2x base damage.
Preferred stats
High priority on literally everything but stamina.
Ranged Weapons (far-ranged)
GaleGuster
Description
A big red-black fan with looks heavy but is really lightweight. It does less damage, but covers a large area.
Damage
Base damage: 10
Range
Quite big, due to it being windbased. Preferably around 75 studs.
Skills
Z: Typhoon Twirl- Sends a gust of wind. Deals 1.5x base damage every second for 5 seconds if the opponent is caught in it.
F: Whirlwind Dash- Fly at great speeds. If a collision occurs with an enemy, the player sends the opponent flying in a tornado, and then bashes him into the air. The tornado stuns the enemy and the bash does 2x base damage.
X: Eye of the Storm: Send out a barrage of air slashes and bullets. The longer you charge up the move, the longer the barrage lasts. Each slash does1.5x base damage whereas the bullets do 2x base damage.
C: The BreezeBorn's Deception: Send out a clone of yourself that explodes when the enemy strikes it. Deals 2.5x damage in a large area.
Preffered stats
High priority on damage, defence and speed. Low priority on range, stamina and mana.
Mixed Weapons (both melee and ranged)
<generic name>
Comments
Post a Comment